Hazelnut Hex update! Version 1.1.0
Hazelnut Hex » Devlog
Hazelnut Hex version 1.1.0 is out! Updates include:
- Touched up art
- Cursor memory in certain menus
- Choice of bomb quantity in level select
- “How to play” section added to menu
- “Hold shoot and bomb to skip” added to dialogue
- Dialogue can be turned off
- Dialogue auto-advance can be turned off
- Japanese
- Bigger super beam
- Bigger charge shots
- Bigger projectiles for shot types A and B
- Faster movement speeds for shot types A and B
- More damage for point blanking
- Ghost wall at beginning of stage 4 no longer shoots at Nat in normal mode
- Less random bullets in phase 1 of Jules fight
- Vertical bullets in phase 1 of Vivian fight
- Less random beam shots from Dave
- More nuts
- More stars
- Can view high scores from menu
- More explosions from defeated enemies
- New bonus for defeating bosses without use of the charge shot
- A couple more names in the credits
- Extra hitbox visibility option
- Shifted layers for better bullet visibility
- Slightly louder “ding” when charge shot is charged
- UI fades when Nat is flying under it
- Charge shot tip in stage 1
- More wall bullets in Cass, Vivian, and Lamona boss fights for bigger cancels
- Nuts go to Nat when using the super beam
- Default starting bombs is 3
- Screen tells you high score is already saved if changing level during credits
Hopefully these changes improve the experience generally!
Files
hazelnut_hex_1_1_0_windows.zip 88 MB
Nov 29, 2023
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Hazelnut Hex
Rescue breakfast in this action-packed arcade style shoot -em-up!
Status | Released |
Author | chunderfins |
Genre | Action |
Tags | Arcade, Bullet Hell, Shoot 'Em Up |
Languages | English |
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